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地礦工程可視化仿真中品位與儲量的計算實現

Grade and reserve calculation in a visual simulation system for geological and mining engineering

  • 摘要: 通過品位與儲量等礦石屬性計算的實現,為礦床的三維可視化仿真提供體素處理手段.首先對原始采樣數據進行預處理,以構造滿足需要的規則體數據;其次,提供了泰森多邊形法、距離冪次反比法、克立格法等三種插值方案,供用戶結合礦山實際選擇適合的計算方法;最后基于不同插值方法下的規則體素信息計算任意指定范圍下的礦石品位、儲量等屬性.

     

    Abstract: Through the process of grade and reserve calculation, a method of dealing with voxel for visualization technology and its applications in an integrated simulation system were provided for deposits. First, in order to construct regular volume data which can satisfy the needs, original sampling data were pretreated. Second, by the means of three interpolation methods, i.e. Thiessen polygon method, distance power inverse ratio method, Kriging method, users could choose an appropriate calculation method according to the fact of mines. Then, based on regular voxel information under different spatial interpolation methods, the grade and reserve were calculated in an appointed area of orebody.

     

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